Conference

Tuesday April 24th 2018 - Day 1:

  • 09:00: Registration opens
  • 09:30: Conference commences
  • 17:30: Conference finishes

Wednesday April 25th 2018 - Day 2:

  • 09:30: Conference commences
  • 17:30: Conference finishes
  • 18:00: Drinks Reception


Day 1 – Tuesday 24th April 2018
Please note all presentation timings are approximate.


Crafting Techniques / Crafted Processes
Pablo Zamorano - Heatherwick
Time : 09:40

Crafting Techniques / Crafted Processes

As design constraints vary from project to project, adapting our tools and workflows to respond accordingly is a constant challenge. By going through different projects, we will explore how we work with geometry and we tailor different digital and physical processes and techniques to interact with local constraints, budgets, materials and manufacturing technologies.


Pablo Zamorano
Head of Geometry and Computational Design - Heatherwick

Pablo is a Senior Overseas Architect with over 14 years of experience. Since joining Heatherwick in 2015, Pablo has been instrumental on Projects and the Geometry and Computational Design group.

As Head of Geometry and Computational Design at the studio, Pablo works across all studio projects providing expertise and guidance on new technologies and techniques, and the execution of challenging geometries.

He has been Deputy Project Leader on Coal Drops Yard, a new retail quarter and public space in King’s Cross, London. He oversaw all packages on the scheme and coordinated their delivery between the studio and the executive architect during Stage 3 and Planning. From Stage 4 onwards he focused on assisting the team to take the design through contract and later into construction. He was key on the development and fabrication coordination for all complex geometry related areas on the project most notably on the Upper Level.

Prior to working at the studio Pablo was based at SOM London where he was key on a number of projects and competitions of multiple scales in Europe and the Middle East. One of his most notable projects was a high rise development of ve towers with over 1,000 residential units in the Greenwich Peninsula in London currently under construction.

Before relocating to London in 2010, His career was split between New York and Santiago, Chile where he won international competitions and completed several projects. His personal work has been published and awarded internationally.


The Performativity of Mater: Greatest Hits, New Findings and the Institute of Making
Zoe Laughlin - Institute of Making
Time : 10:10

The Performativity of Mater: Greatest Hits, New Findings and the Institute of Making

Zoe Laughlin is a co-founder/director of the Institute of Making and the Materials Library project. She holds an MA from Central Saint Martin's College of Art and Design and obtained a PhD in Materials within the Division of Engineering, King's College London. Working at the interface of the science, art, craft and design of materials, her work ranges from formal experiments with matter, to materials consultancy and large-scale public exhibitions and events with partners including Tate Modern, the Hayward Gallery, the V&A and the Wellcome Collection. Her particular areas of interest are currently The Sound of Materials, The Taste of Materials and The Performativity of Matter, with outputs ranging from theatrical demonstration lectures to the making of instruments and features on both radio and television.


From NURBS to Meshes – The Grasshopper – ARCHICAD Live connection
Akos Karoczkai - GRAPHISOFT
Time : 10:40

From NURBS to Meshes – The Grasshopper – ARCHICAD Live connection

The Grasshopper – ARCHICAD Live Connection enables Rhino/Grasshopper and ARCHICAD to communicate directly in order to create and manipulate a BIM model in full or in parts through Grasshopper’s visual scripting interface. Designers whose work is currently based on either Rhino/Grasshopper or ARCHICAD can leverage its functionality to their advantage. The live, associative and bi-directional nature of the connection enables users to build versatile workflows and utilize the connection in multiple scenarios — using both Apple Mac OS or Microsoft Windows operating systems.

In projects where the design is primarily determined by using the Rhino-Grasshopper toolset, users can apply the GH-AC Connection to convert the design into a full BIM model and still retain some of the algorithmic editing capabilities. In other cases, Rhino/Grasshopper (or other Rhino plug-in) can be used to complement an existing BIM project with algorithmic functions or freeform modelling environment in any stage of the design process. In these situations, the framework or reference geometry for the part designed in Grasshopper can be taken directly from ARCHICAD itself.

 

Akos Karoczkai

Akos Karoczkai is a BIM Consultant and Parametric Design expert at GRAPHISOFT, the developer of ARCHICAD based in Budapest, Hungary.

He graduated from the Budapest University of Technology and Economics as an architect. Working at GRAPHISOFT for almost 4 years, first as Technical Support engineer, then as BIM Consultant he took part in the GRAPHISOFT - McNeel collaboration to connect the leading BIM software solution (ARCHICAD) with the leading Parametric Design solutions (Rhino and Grasshopper). As a Parametric Design expert and BIM Consultant, he is responsible trainings, creating demo materials and spreading new technologies on conferences and expos.

His passion is to test new technologies and experiment with Rhino-Grasshopper connected to ARCHICAD.


Rhino 6
Scott Davidson - McNeel and Associates
Time : 11:30

Rhino6

Rhino 6 has been released. While there are innumerable features in Rhino 6 that have been improved, there are specific modeling workflows that have benefited from these improvements. Will these new updates improve your daily work? Learn about different areas that Rhino 6 has taken a step forward. These are the essential feature sets that are important to understand to get the maximum benefit out of Rhino 6.

 

Scott Davidson

Scott Davidson has handled business development at Robert McNeel & Associates since 1992. Scott works directly with customers and development partners to help create market specific solutions. He enjoys discovering the ways various ways people use Rhino. He is always searching for tools, techniques and technologies that may be helpful to the Rhino community.


Transient flow: Complexity in more than form
Gustav Fagerstrom - Walter P Moore
Time : 12:00

“Transient flow: Complexity in more than form

In fluid dynamics, “transient flow” represents a state of fluid properties which, instead of being in a steady state, change over time thereby becoming non-linear. By this analogy, where in a more traditional logic of information exchange and responsibility matrix an “upstream”/”downstream” flow analogy is applicable, the contemporary project oftentimes displays more of a transient flow behavior.

While we deal with the formal and material complexity of the buildings we help design, we therefore simultaneously need to operate within varying degrees of uncertainty and dynamism in delivery process, organization and information exchange. To aid us in this effort we continuously strive to develop and refine our workflows, so that we may successfully affront organizational as well as formal complexity.

This line of thought will be supported by recent case studies in challenging construction projects for which Walter P Moore has provided engineering consultancy across multiple disciplines.



Daily’s Place at EverBank Field – Jacksonville FL (Images courtesy of Walter P Moore)


Gustav Fagerström

Gustav Fagerström is a registered architect and Digital Practice Leader with Walter P Moore, an international company of engineers, architects, innovators, and creative people who solve some of the world's most complex structural and infrastructure challenges. Based in New York, Gustav leads the computational modeling for structural and façade engineering at the intersection of architecture, engineering and computer science. He has global experience in all stages of projects, having previously practiced with Kohn Pedersen Fox Associates, UNStudio and BuroHappold Engineering. Work of his has been exhibited and published in Europe, the Americas and Asia and presented at Autodesk University, the Venice Architecture Biennale, CAADRIA, ACADIA, FABRICATE and the SmartGeometry conference. Frequently engaging with academia he is presently faculty at Pratt Institute, a consultant at PennDesign and has sat on design juries and lectured at Yale, the Architectural Association, UCL Bartlett, the Royal Institute of Technology and the Royal Academy of Fine Arts in Stockholm.

http://www.walterpmoore.com/projects/everbank-field-south-endzone-phase-2


Getting Involved with Rhino Development
Brian Gillespie - McNeel and Associates
Time : 12:30

Getting Involved with Rhino Development

Get an inside look at the cadence of Rhino development, and learn how we decide what to work on next. See what’s coming next from the Rhino development team: new releases, new technologies, and new tools. Discover what’s already available to you, and take a peek at some of the tools we’re just starting. Then, receive an invitation to help shape the future of Rhino.

 

Brian Gillespie

Brian Gillespie has been part of the Rhino development team since 1997. He loves designing processes to help people solve complex problems using computers. Brian splits his time between product management, development of software, supporting customers, and exploring new technologies. He loves music, especially bass lines, and humor, especially when it’s funny.


V&A Dundee: A design story
Toby Clark - Arup
Time : 14:00

V&A Dundee: A design story

Toby Clark has a long history developing façade designs on a wide variety of complex building topologies. He is known for his unique skills in solving complex 3D geometrical problems in collaboration with the architectural and engineering design teams. As a former member of Arup’s Advanced Geometry Unit (AGU), he is got used to working on complex geometrical projects with many leading international Architectural practices. He currently performs as a specialist designer and project leader within the Arup UK Facades team.

Building Description

The V&A Dundee building is a geometrically complex three storey structure with an upper level of open gallery spaces cantilevering off two lower levels of workshop and office spaces. The double curved concrete façade is clad with a series of unique precast concrete fins. Toby worked closely with the architectural team in Tokyo and London to produce a design that met the requirements of client brief and the original competition aesthetic.


Dirty Works – A Platform Approach To The Design And Delivery Of Complex Buildings
Kenn Clausen - 3XN architects GXN innovation
Time : 14:30

Kenn Clausen

Kenn Clausen is an architect, computational designer and project manager with multidisciplinary interests ranging from digital tools and robotic fabrication to design and workflow optimization. He joined GXN, the research and innovation unit of 3XN architects in Denmark.

He works in the fusion between competition, project development and research, implementing and utilizing digital tools, workflow strategies and design technologies from large scale building projects to experimental prototypes. His work includes the design and development of the Olympic Committee headquarter in Lausanne and the Fish Market in Sydney.

His work experiences include Electrotexture LAB in Denmark and UNStudio in Amsterdam.


Dirty Works – A Platform Approach To The Design And Delivery Of Complex Buildings

3XN architects and GXN innovation, seek to advance human-centred architecture by bringing social, technical and computational design research into ongoing studio projects and workflow. This dual nature of work, allow us to experiment with radically distributed yet interconnected approaches to the design and delivery of buildings that achieve a synthesis of design, function, and context. Driven by centralized data flow and the interoperability of digital tools, these approaches might best be captured by the notion of a platform approach to architecture.

Platform architectures are modularisations of complex systems in which some components remain stable while others are iteratively reshaped and vary over time. By presenting ongoing work at 3XN architecture and GXN innovation, this talk will demonstrate these concepts in practice. It takes aim at how computational design platforms are developed to achieve and balance stability and flexibility, how a centralized data structure has allowed for decentralized and robust workflow, and how hacking and modularisation has become integral to allow for distributed research and project delivery.

Images © 3XN/GXN



http://3xn.com
http://gxn.3xn.com/


Dirty Works – A Platform Approach To The Design And Delivery Of Complex Buildings
Kåre Stokholm Poulsgaard
Time : 14:30

Kåre Stokholm Poulsgaard

Kåre Stokholm Poulsgaard is Head of Innovation at GXN and work with applied design research in architecture through the development of strategies for informed design across 3XN architects and GXN innovation. He is interested in research and innovation in the built environment, specifically in the ways digital technology impacts human well-being, work, and learning and what this means for design strategy. Alongside this work, Kåre is pursuing a PhD at the University of Oxford focused on how digital technologies impact human cognition and creativity and what that might mean for creative practice and the organization of work.


Dirty Works – A Platform Approach To The Design And Delivery Of Complex Buildings

For full presentation details, see Kenn Clausen entry above.



http://3xn.com
http://gxn.3xn.com/


Dirty Works – A Platform Approach To The Design And Delivery Of Complex Buildings
Morten Norman Lund
Time : 14:30

Morten Norman Lund

Morten Norman Lund is a parametric designer, design technologist and project manager at 3XN Architect’s independent innovation unit GXN. Morten has been at GXN as an architect for 5 years, working mainly on research projects that focus on materials, sustainability, and digital technologies as well as architecture projects. He is currently leading GXN’s latest research into digital fabrication though the Digital Factory project as well as applying parametric workflows to BIM models in 3XN. Morten’s current work at 3XN and GXN serves to bring digital tools into the later phases of the design process to allow more complex designs to be conceived and built.


Dirty Works – A Platform Approach To The Design And Delivery Of Complex Buildings

For full presentation details, see Kenn Clausen entry above.



http://3xn.com
http://gxn.3xn.com/


Speckle: Re-imagining the Design Process From
The Internet Up
Dimitrie Stefanescu - The Bartlett UCL
Time : 15:00

Speckle: Re-imagining the Design Process From The Internet Up

Speckle is a distributed, schema agnostic, data rich design data exchange and collaboration platform and protocol that evolved out of Dimitrie's research on the woes of communication & interoperability that AEC is plagued with. This talk will center around both the technical aspects involved but as well the implications of rearing up an open source community that can sustainably develop a core platform for AEC.

Dimitrie Stefanescu

Dimitrie is Marie Curie Fellow (ESR) at The Bartlett UCL, where he is creating open source tools and protocols for integrative design communication in the AEC industries. His current efforts revolve around speckle.works, an open source (MIT) initiative for developing an extensible AEC data communication protocol and platform. Find him on twitter or linkedin.


From the Turtle to the Silkworm, A journey into the Galaxia
Arthur Mamou-Mani - Mamou-Mani Architects
Time : 16:00

From the Turtle to the Silkworm, A journey into the Galaxia

Galaxia, designed by Mamou-Mani is the Burning Man Temple 2018 - it is built by an international team of 125 volunteers, pre-fabricating more than 10,000 components and assembling them in the desert of Black Rock, Nevada. This talk will tell the journey that led to this unique project: From recursive functions to spirituality, from parametric open-source 3D printing to large scale on-site robotics, Arthur will present how Mamou-Mani & FabPub have evolved since it was founded five years ago.

 

Arthur Mamou-Mani

Arthur Mamou-Mani AA dipl, ARB/RIBA FRSA is a French architect and director of the award-winning practice Mamou-Mani Architects, specialised in a new kind of digitally designed and fabricated architecture. He is a lecturer at the University of Westminster, a Grasshopper tutor for SimplyRhino and owns a digital fabrication laboratory called the FabPub which allows people to experiment with large 3D Printers and Laser Cutters. Since 2016, he is a fellow of the The Royal Society for the Encouragement of Arts, Manufactures and Commerce.

He was awarded the RIBAj Rising Star Award 2017 and has won the Gold Prize at the American Architecture Prize for the Wooden Wave project installed at BuroHappold Engineering. Arthur gave numerous talks including the TedX conference in the USA and has been featured in The New-York Times and Forbes. Mamou-Mani’s clients include ARUP, Buro Happold Engineering, Karen Millen Fashion, The Burning Man Festival, Food Ink and Imagination ltd. Prior to founding Mamou-Mani in 2011, he worked with Atelier Jean Nouvel, Zaha Hadid Architects and Proctor and Matthews Architects.


Rhino in your BIM toolkit
Jon Mirtschin - Geometry Gym
Time : 16:30

Rhino in your BIM toolkit

How can Rhino/Grasshopper support and enable Building Information Modeling on your built environment projects? Topics presented will include exchanging models/data with other BIM applications and processes, identifying plugins that will aid and abet the base Rhino/Grasshopper platform to do this, benefits to be derived from utilizing openBIM and improvements in Rhino6 to improve this process.



Jon Mirtschin

Jon Mirtschin received his Bachelor of Engineering/Science from the University of Melbourne, Australia. He worked for Connell Wagner and Expedition Engineering (London) before starting Geometry Gym Pty Ltd. Geometry Gym develops BIM software tools specifically for Model Exchange using openBIM standards such as IFC. These are primarily in the form of plugins for applications such as Revit, Rhino, Grasshopper, Tekla and various Structural Analysis applications


How Parametrics Changed Everything
Moritz Waldemeyer - Studio Moritz Waldemeyer
Time : 17:00



Moritz Waldemeyer

Moritz Waldemeyer is an internationally renowned designer based in London. His work occupies a diverse range of creative spaces, from art and product design through to fashion and entertainment. In 2004 he made his debut into the design world with an interactive chandelier for Swarovski.

With a forward thinking approach and a philosophy of playful experimentation Studio Moritz Waldemeyer is forging links between technology, art, fashion and design.

Studio Moritz Waldemeyer has taken on projects for Audi, Intercontinental Hotels, Rinacente and Wallpaper Magazines 2014 Handmade issue. Studio Moritz Waldemeyer has also created bespoke light studded costumes for Will.I.AM, Rihanna, Take That and the 2012 London Olympics handover Ceremony performers.

In 2013, Moritz Waldemeyer’s My New Flame element was inducted as part of MOMA’s permanent collection

Studio Moritz Waldemeyer strive to create innovative concepts incorporating his signature aesthetic into each piece.



Day 2 – Wednesday 25th April 2018
Please note all timings are approximate.


Architectural Toddlers: between dada and data
Chris Precht - Penda
Time : 09:30

Architectural Toddlers: between dada and data

Chris grew up on the countryside of Austria in a small village near Salzburg. Being surrounded by mountains, Chris started as a professional Ski-Jumper until the age of 19 before switching his focus on Architecture. The connection to a natural environment and the importance of a balanced relation between humans and nature remained a core foundation of his work.

Chris' education started in Innsbruck/Austria where he was also teaching classes at the Institute for experimental Architecture. Hochbau under Patrik Schumacher (Zaha Hadid Architects) and Kjetil Thorsen (Snohetta). He graduated with honours from the Technical University of Vienna 2013.

Together with his partner Sun Dayong, Chris founded penda in 2013. Penda has won numerous national and international awards in Architecture and Design, including the “Emerging Firm of the Year” Award from Architzer, ‘Chinese Architects of the year 2015”, the A+Award 2015 for best Residential Project, AD’s Top100, the "Interior Design Award" in 2014 and the "German Tile-Award 2013”. The studio was also ranked as number 37 on dezeen’s Hotlist 400 of the Worlds Best Architects in 2016 and No. 40 in 2017.  This makes penda the 3rd highest ranked Chinese Firm and first ranked Austrian Architecture Studio!

Chris’ gives frequently interviews to work worldwide leading Newspapers and TV Channels, like the Financial Time, the Huffington Post, CNN, Bloomberg, and his work is published in design related magazines like Frame Magazine, Mark Magazine, Dezeen, Architizer, Wired or Arch-daily. His office is ranked first at Archipreneurs list of “Architectural Start-ups of 2016” and is named on architizer’s list of “Top 10 Architecture Firms to follow in 2017”.


Computational Design at Scale
Paul Jeffries - Ramboll
Time : 10:00

Computational Design at Scale

Ramboll are making computational design a core part of the way we approach all kinds of engineering problems and are spreading its use far beyond the small specialist projects on which it has most typically been employed. By developing and using an interconnected network of bespoke computational design tools which we can rapidly adapt to suit project needs we have been able to greatly improve our rate of design iteration and find new ways of engaging with and empowering our clients. The applications range from streamlined methodologies to perform core and foundation analysis to custom interactive dashboards and design tools to provide instantaneous live feedback on design variations. A major focus of current development is Dynamic Masterplanning, a generative design platform with embedded engineering intelligence. This enables the rapid generation and evaluation of project-specific massing options, through which we can appraise site value and provide key design input at an early stage. This talk will discuss these developments and describe the value this philosophy has brought on real projects.

 

Paul Jeffries

Paul Jeffries is a Chartered Engineer and Computational Design specialist with ten years of experience, particularly on projects involving unusual and innovative structural forms. As Computational Design Lead at Ramboll he is responsible for pushing forward the use of the computer as a design tool. He is passionate about leveraging computing power to enable new and more efficient approaches to design and to that end both develops custom design technology and applies it to solve real design problems. He is a recognised expert in the field, teaching courses on the subject at the Architectural Association School of Architecture, Imperial College London and The UCL Bartlett School of Architecture.


V-Ray for Rhino after 3.6
Konstantin Gaytandzhiev – Chaos Group
Time : 10:30

V-Ray for Rhino after 3.6

Chaos Group’s development team are not known for taking anything public before putting in a serious amount of work into research and coding. In fact the occasions when any new technology has been revealed before being almost completely developed are extremely rare. Which makes Konstantin Gaytandzhiev’s appearance onstage at Shape to Fabrication so interesting.

Konstantin, heading the development effort behind all V-Ray integrations into architecture and design platforms, will share for a first time ever, where V-Ray for Rhino’s development will be heading next. Having pushed just recently the powerful V-Ray 3.6 for Rhino and its Rhino 6 compatible version to the world, Chaos Group’s dev team was already working on some major new development directions, to be embodied into the coming releases. So obviously, the long wait for new versions, tackling long-discussed issues, is over, and that’s not even news. The rest lies within a coherent development roadmap and clearly stated goals, as well as particular features and functionalities which Konstantin and his team are aiming to bring to the Rhino and Grasshopper-using community.

And as V-Ray’s development has always strongly relied on user and community feedback, get your wish lists and questions ready. And get ready to be surprised.

 

Konstantin Gaytandzhiev
Product Manager Host Integrations, Chaos Group

Konstantin joined Chaos Group in 2010 and until 2017 was one of the lead 3D artists and presenters for the company. His past experience as a 3D artist at several production studios brought to Chaos Group talent, inspiration and a deep knowledge of the production process. Konstantin still demonstrates the magic of V-Ray at select events all over the world, yet today he is tasked with managing the development of Chaos Group’s key products for the AEC industry. As Product Manager Host Integrations Konstantin is the person who is responsible for V-Ray offering cutting-edge performance in SketchUp, Rhino and Revit, and is there to personally put this to the test.


Making in Mixed Reality
Gwyllim Jahn - Fologram
Time : 11:30

Making in Mixed Reality

And then came the grandest idea of all! We actually made a map of the country, on the scale of a mile to the mile!" "Have you used it much?" I enquired. "It has never been spread out, yet," said Mein Herr: "the farmers objected: they said it would cover the whole country, and shut out the sunlight! So we now use the country itself, as its own map, and I assure you it does nearly as well.” - Lewis Carroll

Holographic models allow design intent to be visualised in situ before it is built, and will eventually replace drawings on construction sites. Building directly from these mixed reality environments extends the skills and capabilities of designers and builders by improving spatial understanding of design intent and reducing the risk of human error associated with extrapolating 2D instructions to 3D form. These new capabilities dramatically improve the ability of conventional construction teams to fabricate structures with significant variability in parts, form, structure, texture, pattern and so on, and in many cases completely reverse design viability as impossibly expensive and difficult proposals become straightforward, low risk and cheap. Complex designs can now be fabricated on standard building sites, with standard materials and tools, and without expensive expertise or design documentation.

Gwyllim Jahn and Cameron Newnham will present recent research from RMIT in Melbourne that investigates the implications of Mixed-Reality (MR) assembly methodologies on architectural design through the lens of several architectural prototypes. Could making in MR allow us to refigure CAD-CAM not as a means of working to high degrees of tolerance and precision but instead as a return to craftsmanship, intuition and reflexive making? How will the medium of MR enable new forms of collaboration between designers and manufactures, or between humans and machines? What new architectural forms might be found in this superposition of the digital and the craftsman?

Gwyllim Jahn
Co-Founder and CEO Fologram

Gwyllim Jahn is the co-founder and director of Fologram, a Melbourne based design research practice and technology startup building the medium for making in mixed reality. He has previously co-founded Exlab and the Elseware Collective, where he developed expertise in the fields of mixed reality environments, autonomous robotic fabrication, behavioural design systems and creative applications of machine learning. Gwyllim has held academic positions as a Lecturer in Architecture at RMIT (where he is currently completing his PhD) and adjunct at Melbourne and Monash universities. His research has been published in leading conferences and journals including IJAC, ACADIA and RobArch and he has given talks, presentations and workshops at international institutions including MIT, Stuttgart ICD, Cooper Union and Tongji University.

gwyll@fologram.com


Making in Mixed Reality
Cameron Newnham - Fologram
Time : 11:30

Making in Mixed Reality

And then came the grandest idea of all! We actually made a map of the country, on the scale of a mile to the mile!" "Have you used it much?" I enquired. "It has never been spread out, yet," said Mein Herr: "the farmers objected: they said it would cover the whole country, and shut out the sunlight! So we now use the country itself, as its own map, and I assure you it does nearly as well.” - Lewis Carroll

Holographic models allow design intent to be visualised in situ before it is built, and will eventually replace drawings on construction sites. Building directly from these mixed reality environments extends the skills and capabilities of designers and builders by improving spatial understanding of design intent and reducing the risk of human error associated with extrapolating 2D instructions to 3D form. These new capabilities dramatically improve the ability of conventional construction teams to fabricate structures with significant variability in parts, form, structure, texture, pattern and so on, and in many cases completely reverse design viability as impossibly expensive and difficult proposals become straightforward, low risk and cheap. Complex designs can now be fabricated on standard building sites, with standard materials and tools, and without expensive expertise or design documentation.

Gwyllim Jahn and Cameron Newnham will present recent research from RMIT in Melbourne that investigates the implications of Mixed-Reality (MR) assembly methodologies on architectural design through the lens of several architectural prototypes. Could making in MR allow us to refigure CAD-CAM not as a means of working to high degrees of tolerance and precision but instead as a return to craftsmanship, intuition and reflexive making? How will the medium of MR enable new forms of collaboration between designers and manufactures, or between humans and machines? What new architectural forms might be found in this superposition of the digital and the craftsman?

Cameron Newnham
Co-Founder and CTO Fologram

Cameron Newnham is the co-founder and CTO of Fologram, where he leads the development of a new medium for making in mixed reality. His experience lies in the creation of novel tools for designing and fabricating complex geometric systems, ranging from code libraries to mixed reality interfaces and extending to machine design and robotic fabrication. Cameron has experience as a computational designer in internationally renowned and award winning architectural practices, and academic experience as an Associate Lecturer – Industry Fellow at RMIT University, Melbourne University and has led numerous international design and build workshops in Shanghai, New York, Paris, Boston, Sydney, and Melbourne.
cam@fologram.com 


Design & Fabrication Paradigms in Architecture: A Long-term Investigation
Philippe Morel - EZCT | XtreeE Founder
Time : 12:00

Design & Fabrication Paradigms in Architecture: A Long-term Investigation

We, architects, all know that our age is the age of information, or as I stated in various contexts the one of computation. Indeed, it is not only the information that took command but also computation, i.e. raw computational power and abstract mathematical models. Information and data are great, they even represent gold in the age of big data, but as for gold in history, they obviously hardly represent anything if not put in circulation and constantly transformed. They ask for analyses, for movement and travels; they ask for a “mechanization of abstraction”, i.e. for algorithmic, and they ask for materializations. In that context (information + algorithm) we will discuss the different kind of information we are dealing with in the discipline of architecture, as well as the various available or yet to invent techniques for translating this abstract information into sound material realities.

Philippe Morel is an architect and theorist, cofounder of EZCT Architecture & Design Research (2000) and more recently (2015) of the Large-scale 3D printing corporation XtreeE (where he served as founding CEO). He is currently an Associate Professor at the ENSA Paris-Malaquais where he leads the Digital Knowledge department (http://dk-digital-knowledge.com/ ; cofounded with Pr. Christian Girard), as well as the Head of the scientific and pedagogical committee of the Advanced Master in Computational Design and Making at the Ecole des Ponts ParisTech. He was in the past both an invited Research Cluster and MArch Diploma Unit Master at UCL Bartlett. Prior to the Bartlett he has taught at the Berlage Institute (Seminar and Studio) and at the AA (HTS Seminar and AADRL Studio). His long lasting interest in the elaboration of a Theory of Computational Architecture is well expressed by some of his first published essays (including The Integral Capitalism, 2000-2002; Research On the Biocapitalist Landscape, 2002; Notes on Algorithmic Design, 2003; Notes on Computational Architecture, 2004; A Few Precisions on Architecture and Mathematics, Mathematica Day, Henri Poincare Institute, Paris, January 2004; or Forms of Formal Languages: Introduction to Algorithmics and Bezier Geometry with Mathematica, 2005). Philippe Morel lectured in various places (including MIT Department of Architecture, A Few Remarks on Epistemology and Computational Architecture, Lecture, March 2006; Architectural Association, Information Takes Command, 2007; The Laws of Thought, 2008; Pangaea Proxima, 2008; or recently What is computationalism?, 2012). In February 2007, he curated the exhibition Architecture beyond Forms: The Computational Turn of Architecture at the Maison de l’architecture et de la ville PACA in Marseille. Explicitly departing from Eisenman’s dissertation The Formal Basis of Modern Architecture (1963) the exhibition addressed both historically and theoretically the linguistic and computational turns in architectural design. Philippe Morel book Empiricism & Objectivity: Architectural Investigations with Mathematica (2003-2004), subtitled A Coded Theory for Computational Architecture, exhibited at ScriptedByPurpose (Philadelphia, Sept. 2007), is to be considered the first architectural theory book entirely written in code. EZCT work, present in the FRAC Centre and Centre Pompidou permanent collections, as well as in private collections, has been presented recently in the exhibition Out of Hand: Materializing the Postdigital at the Museum of Arts and Design in NY.


AEC Adventures
Luis Fraguada - McNeel and Associates
Time : 12:30

AEC Adventures

Through the available API’s, Rhino is as much a development platform as it is a robust 3d modelling software. This talk will show how Rhino’s users are developing custom workflows to build some of the world’s most innovative architecture. The talk will also look at the ecosystem of third party tools available for the AEC market, specifically focusing on tools that not only seek to solve classic interoperability issues, but look to completely reimagine how data is managed throughout the project lifecycle. Finally, a short demonstration of Asuni’s VisualARQ plugin will introduce the audience to the concept of Flexible BIM.

 

Luis Fraguada

Luis is a developer at McNeel Europe specializing in tools for the AEC industry. Luis is the developer of the Iris, a plugin for exporting Rhino models to viewing on the web. Luis is involved in supporting third party developers and academic researchers on their way to creating awesome things with Rhino’s APIs. Luis also works on Asuni’s VisualARQ BIM plugin for Rhino as the strategic development lead. In academia, Luis has taught internationally, and has been a computational expert at the Institute for Advanced Architecture of Catalonia for over 10 years, most recently as Director of the Masters of Advanced Interaction program.


AEC Adventures
Francesc Salla - Asuni
Time : 12:30

AEC Adventures

Through the available API’s, Rhino is as much a development platform as it is a robust 3d modelling software. This talk will show how Rhino’s users are developing custom workflows to build some of the world’s most innovative architecture. The talk will also look at the ecosystem of third party tools available for the AEC market, specifically focusing on tools that not only seek to solve classic interoperability issues, but look to completely reimagine how data is managed throughout the project lifecycle. Finally, a short demonstration of Asuni’s VisualARQ plugin will introduce the audience to the concept of Flexible BIM.

 

Francesc Salla

Francesc is an architect and the Product Manager of VisualARQ, a BIM modelling plugin for Rhino, and Lands Design, and landscape design plugin for Rhino 3d that are developed by Asuni. He coordinates the development team of VisualARQ and Lands Design, and is involved in the development, sales, marketing, training and technical support of users and distributors of both programs since joining Asuni in July 2010. Francesc has given innumerable presentations and courses of VisualARQ and Lands Design all over the world and has participated continuously in events and conferences where the latest techniques and advances in architecture, BIM and design projects have been presented.


SandBOX
Stamatios Psarras - Foster + Partners
Time : 14:00

Stamatios Psarras

Stamatios Psarras is an Associate at the Applied Research + Development group at Foster + Partners and a PhD Candidate at UCL. He holds a Degree in Architecture from the University of Patras and an MSc in Adaptive Architecture at the Bartlett, where he also teaches. His interests lie in performance-driven design and visual perception

SandBOX

SandBOX is an interactive application developed by the Applied Research + Development team at Foster + Partners. Inspired by the way physical models are used at the early stages of the design, it aims to transfer that intuitiveness to the digital realm. It combines elegant modelling with fast feedback to enable designers to rapidly model and analyse different designs. It also enables collaboration between multiple users and exchange of data across different platforms.


SandBOX
Vassilis Papalexopoulos - Foster + Partners
Time : 14:00

Vassilis Papalexopoulos

Born in 1989, graduated from School of Architecture of Aristotle University of Thessaloniki in 2013 and received an MSc in Adaptive Architecture and Computation at Bartlett School of Architecture, UCL. Currently working as a Design Systems Analyst at Foster + Partners and as a Technical Assistant at The Bartlett, UCL for the course Architectural Computation. Co-organizer of Open-Source (in) Architecture at the School of Architecture, AUTh. Participation in conferences and publications on the impact of digital technologies on architectural practice and theory, and the ontology of the architectural object. Participation in architectural projects by ArchSign and in the research team Urban Innovation Ecosystems.

SandBOX

SandBOX is an interactive application developed by the Applied Research + Development team at Foster + Partners. Inspired by the way physical models are used at the early stages of the design, it aims to transfer that intuitiveness to the digital realm. It combines elegant modelling with fast feedback to enable designers to rapidly model and analyse different designs. It also enables collaboration between multiple users and exchange of data across different platforms.


SandBOX
Marcin Kosicki - Foster + Partners
Time : 14:00

Marcin Kosicki

Marcin Kosicki is currently working as a Design System Analyst at Foster+Partners and as a Technical Assistant at The Bartlett, UCL. He graduated from Faculty of Architecture of Wroclaw University of Technology, Poland and received an MSc in Adaptive Architecture and Computation at Bartlett School of Architecture, UCL. His research is oriented towards performance-oriented design and cognitive computing.

SandBOX

SandBOX is an interactive application developed by the Applied Research + Development team at Foster + Partners. Inspired by the way physical models are used at the early stages of the design, it aims to transfer that intuitiveness to the digital realm. It combines elegant modelling with fast feedback to enable designers to rapidly model and analyse different designs. It also enables collaboration between multiple users and exchange of data across different platforms.


The Physics of art
Stephen Melville - Format
Time : 14:15

The Physics of art

We present several projects on which computation techniques, working as the servant of rational thinking and practical common sense, were able to deliver building scale public art projects where the complexity and cost without pre-rationalisation would have been prohibitive and a barrier to progress. Some of the techniques were developed in-house and some built on the work of the wider design community. There are numerous lessons to be learnt from our experience, some positive, some negative.

Image Credit : Neuschnee prototype / Walter Klasz – University of Innsbruck


Stephen Melville is a founding Director of Format. Formerly a Director of Whitbybird Engineers then Design Director of Ramboll UK, Stephen created Format with the goal of establishing an Engineering design studio which considered Structural Engineering, geometry modelling, digital optimisation, fabrication, research and education as an seamless entity and as a bridge between the worlds of Science, art, architecture and design.

He is CABE Built Environment Expert, a member of the Bristol Urban Design Forum, the IStructE Digital Design panel, the visiting RIBA education board and was a member of the RIBA awards jury. Stephen is an Associate Lecturer at Oxford Brookes School of Architecture and a collaborator on the Architecture Association Active Matter course. He regularly lectures and critiques at Architecture schools across the world and has published several papers on the subject of digital design in Engineering and Architecture.

Image Credit : Wigmore Street / Lee Simmons



Make complex structures affordable through digital design and construction tools
Olivier Baverel - Ecole des Ponts ParisTech
Time : 14:45

Make complex structures affordable through digital design and construction tools

The presentation focuses on research proposals that make complex structures more affordable constructions. By reinforcing the links between mechanics of materials, structural engineering and applied mathematics at a sufficiently high level, new paths may be explored and building innovations proposed. First a deep knowledge of materials and especially on composites materials that need to be tailored made for specific purposes such as grid shell will be shown. Secondly proposals based on a rigorous mathematical management of shapes and geometry to rationalize complex situations in a fully integrative way, including cladding and connections will be explained. Finally, new digital and technological tools such as robot or 3D printing allow to revisit ancient techniques and might allow to reduce the global Life cycle analysis of construction.

Olivier Baverel

Olivier Baverel is Professor at the École des Ponts Paristech in structural engineering and one of the co-founder of the Advanced Master Design by Data in Computational Design, Digital Manufacturing and Building Technologies. Olivier is also Professor at the school of architecture of Grenoble and researcher at the labs Navier and GSA. He is editor in chief of the international journal of space structures. His researches are on structural engineering, rationalization of the construction of free-form structures and life cycle analysis. He also developed some structural concepts such as gridshells in CFRP, nexorades... Olivier Baverel was involved in 23 PhD and published 100 scientific papers. He is part of the team Thinkshell, a website promoting innovative research on lightweight structures.


Hermes
Adam Davis - Foster + Partners
Time : 15:15

Adam Davis

Adam Davis is a design systems analyst at Foster + Partners. His research includes work in design optimization, machine perception, data science, and ubiquitous sensing via the Internet of Things. Adam has written bespoke software to analyze complex issues in tall building design. He has also undertaken complex parametric BIM for projects such as Queen Alia International Airport, Amman, Jordan, and the Mobility Pavilion for the UAE World Expo 2020.

Hermes

Hermes is an application that shares data across a number of client applications, including Grasshopper. We built it from scratch to run just about anywhere: on a single computer, a server on-premise and in the cloud. It provides a hybrid of low-latency synchronous communication with a long-term persistent store of transmitted messages.


Data Cycles, Capable Machines, and the Future of Work
Nathan Miller - PROVING GROUND
Time : 16:00

Data Cycles, Capable Machines, and the Future of Work

The construction industry is beginning to see transformations to supply chains that haven’t experienced disruption in decades. The workforce is being challenged to retool with new digital skills. Architects and engineers are seeing their work augmented with data-driven automation and increasingly capable algorithms. In his lecture, Nate Miller will discuss the technological disruptions that are changing the world of construction and how these transformations are leading towards a new era of performance for buildings and the people who make them.

Nate Miller is the founder and CEO of PROVING GROUND – a digital design agency that delivers data-driven solutions to architecture, engineering, and construction businesses. Nate has worked with some of the most reputable organizations in the building industry to create strategies and software that connect builders with data to realize performance. Nate’s work in data and computation has impacted the design and delivery of a wide range of built environments including stadiums, skyscrapers, hospitals, and museums.

Nate has authored numerous free and open source tools that are widely used by building professionals and researchers with the aim of improving designer productivity. Among these tools are the popular Grasshopper and Dynamo plug-ins LunchBox, Rhynamo, and Slingshot.

As a leader in the field of computation in architecture, Nate has lectured about data and computation at venues including ACADIA, Facades+, AIA TAP, Building Connections Congress, USC BIM Symposium, and Now Next Future. Nate is also an avid writer and has authored numerous articles focused on emerging technology, industry trends, and business strategy. You can read his work in publications including Architect Magazine, Building Design + Construction, and the Proving Ground blog.


Myths are public dreams, dreams are private myths
Mathias Gmachl & Rachel Wingfield - Loop.ph
Time : 16:30

‘Myths are public dreams, dreams are private myths’

We create playgrounds for collective dreaming, using the power of imagination and storytelling to create radical, light footed visions for living on this planet…


Arborescence in Amsterdam, 2014


Atmeture Architecture, London 2014


OSMO presented at TED 2015, Vancouver


Shadow Bath, Singapore, 2016


Solar Dome, Michigan, 2012

Loop.pH

Loop.pH is a London based spatial laboratory operating at the convergence of art, architecture and ecology by creating spectacular experiences and environments that radically rethink our future. As artists and activists they use the power of imagination and storytelling to offer a radical and light footed vision for living on this planet. The studio was founded in 2003 by Rachel Wingfield and Mathias Gmachl to form a new creative practice that reaches beyond specialist boundaries exploring the role of art and design in public space by working outside of the gallery, museum and laboratory.

Loop.ph’s clients include: Unilever, EDF, Swarovski, Lexus Hybrid, Belvedere RED, Bloomberg, Audi Design Foundation, Medical Research Council, The Mitochondrial Biology Unit, The Centre of the Cell, Creative Partnerships, The Shoreditch Trust, TED, The Royal Academy, Kensington Palace.


Data > Build – The Gantry as a built example of pure data-driven-design and delivery
Jack Stewart - Hawkins\Brown
Time : 17:00

Synopsis

‘Data > Build – A built example of pure parametric design and delivery’

New ways of modelling and advances in manufacturing techniques are bringing designers much closer to the fabrication and assembly of buildings. For the Here East Gantry, designed and delivered by Hawkins\Brown & Architecture 00 with Wikihouse, this change has been particularly evident. A series of 23 artist studios, scheduled for completion March 2018, are currently being built using the Wikihouse design and construction toolkit.

Abstract

For the Here East Gantry a series of 23 artist studios, scheduled for completion March 2018, are currently being built using the Wikihouse design and construction toolkit.

This toolkit enables the delivery of modular plywood buildings precision manufactured using CNC milling machines. To do this we collaborated with Architecture 00 & Wikihouse to develop a flexible parametric design tool, in which a user could easily alter parameters for a building (roof type, footprint, height, door & window locations & sizes, etc.) and watch the 3D model regenerate itself live. The construction detail of the Wikihouse system was embedded into this software at concept design stage of the project which later formed the production information. Once QA checked we were able to send data, in the form of cutting files, directly to the CNC machine for fabrication. Every joint and detail was embedded into this design model, effectively the entire construction system, and so new cutting files for the wiki structure could be automatically regenerated, at the push of a button, with each design change.

This marks a huge opportunity for architects. Machines will happily motor through repetitive tasks, once set up with the instructions of how to complete them. As they become more sophisticated, it is only a matter of time before the palette of materials, forms and systems grow to become as diverse as designers and clients desire. Closing the gap between the designer and the builder provides architects with a reason and an opportunity to really understand the fundamental details of the systems that they are designing. A unique feature of the Gantry at Here East was that in this design & build project, it wasn’t the contractor’s specialist supply chain advising on the construction system, it was the architect.

https://thegantry.hereeast.com/

Construction Images / Videos by PYPR on behalf of Here East

 

Jack Stewart
Project Architect & Digital Studio Lead, Hawkins\Brown

Jack Stewart is an ARB accredited Architect and leads the Digital Studio at Hawkins\Brown. Helping to lead the design and delivery of the Here East project, a 1.2 million square foot mixed use development, in the Queen Elizabeth Olympic Park, Jack embraced the opportunity to use the project as a vehicle for developing his expertise in emerging technology.

Recently he has moved into a full-time role leading the digital studio at Hawkins\Brown. Acting as a shared office resource Jack can offer support, where needed, across all projects. This includes offering focused scripting and coding expertise to help resolve design challenges and to also create tools that deliver more robust and efficient production information.

More broadly this involves looking at digital technology across the practice, exploring how it can innovate how we better practice architecture and more importantly; how we create better places.


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Event Organisers

Simply Rhino Event Organisers

For Information on Sponsoring Shape to Fabrication please contact us:

Tel:

+44(0) 20 8498 9900

email:

paul.cowell@shapetofabrication.com

Event Sponsors

McNeel

 

 

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